The process often requires significant work, but Dunmow says many mainstream triple-A games already feature “grinding for hundreds of hours,” though the assets “provide no value for the player.”

这个过程通常需要大量工作,但 Dunmow 表示,许多主流 3A 游戏已经具备“打磨数百小时”的功能,尽管这些资产“对玩家没有任何价值”。

发表时间:3年前 作者:Cointelegraph @Cointelegraph