This is tough egg to crack that Oculus 2 is trying to address, but not really doing too well.
High end graphics rendering without a tether is really, really difficult.
That's why everything looks like shit.
Good graphics = high hardware entry price
这是Oculus 2试图解决的难题,但实际上做得不太好。
没有系绳的高端图形渲染非常非常困难。
这就是为什么一切看起来都像狗屎。
好的图形=高硬件入门价格