I think this is also a factor, but developing what is effectively a MMO platform is really difficult.
Beyond the rendering is the memory requirements for representing the world client-side, a technique known as "ghosting".
https://twitter.com/slowhandze...
我认为这也是一个因素,但是开发一个有效的MMO平台是非常困难的。
除了渲染之外,还需要内存来表示世界客户端,这是一种称为“重影”的技术。
https://twitter.com/slowhandze...