@BitBenderBrink @dream8_nba @GoGalaGames I'd be interested to see it when released. In a former life I developed FPS MMO engines using Torque and Unreal. Needless to say this trend has me a bit excited.

@BitBenderBrink@dream8_nba@GoGalaGames发布后我很想看看。在以前的生活中,我开发了FPS MMO引擎使用扭矩和虚幻。不用说,这种趋势让我有点兴奋。

发表时间:2年前 作者:Brrrrryce Weiner @BryceWeiner