"Gaming is one of the largest sectors in the entertainment industry, projected to generate over $260 billion in revenue by 2025. However, the power asymmetries in the industry isolate its core pillars, the players."
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“游戏是娱乐行业最大的行业之一,预计到 2025 年将产生超过 2600 亿美元的收入。但是,该行业的权力不对称将其核心支柱——玩家隔离开来。”
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发表时间:1年前 作者:SwissBorg @swissborg